Annakaisa Kultima
Annakaisa Kultima

"Passion on Interactive Art & Technology: A Story of the Finnish Game Industry"

Annakaisa Kultima
Annakaisa Kultima

"Passion on Interactive Art & Technology: A Story of the Finnish Game Industry"

Q&A Session
Q&A Session

Annakaisa Kultima
Annakaisa Kultima

"Passion on Interactive Art & Technology: A Story of the Finnish Game Industry"

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Annakaisa Kultima:

Passion for Art & Technology

13 October 2015

Lecture on the History of the Finnish Game Industry

For the past decade, several artistically and commercially successful digital games have been created in game studios, such as Max Paine, Alan Wake, Super Stardust, Trine, Clash of Clans and Angry Birds. What are the important factors in the creative processes and the development culture behind the success stories? Game researcher Annakaisa Kultima's lecture covers the collaborative culture of digital game creation in Finland and the history of combining art and technology in Finnish studios. The lecture is continued with a discussion on the global differences in the digital games cultures.